Flesh golems are the newbie undead. All the other reanimates you get in the base guild are worthless. You can have up to 2 undeads at a time, if you can have a frank then make 1 frank and 1 golem, otherwise just use 2 golems. Steps to your very own Flesh Golem 1. Corpsing: To make the golem, you need to have a corpse to reanimate. Corpses decay after a short period of time, so you are forced to preserve them. After you kill a monster, cast 'preservation' at the corpse to keep it from decaying. An alternative to this is to rent an advanced carriage from Lim-Dul (CS> 3 n;3 w;2 n;w;n). The syntax to rent a carriage is 'rent [advanced|basic] <N> for <X>' where 100 * N is how many kg it can carry (advanced 1 can carry 100 kg) and X is how many minutes you want the carriage for. Advanced and basic are just the type of carriage; an advanced one will freeze the corpses, a basic one will not. For example: 'rent advanced 1 for 30' will rent a carriage that freezes corpses for you for a half hour, and will hold 100kg of corpses. When the carriage is filled up, you can 'unload carriage', have your servant pick it all up, and fill it up again. 200kg is enough to make a flesh golem. 2. Merging Corpses: Now you should have close to 200kg of corpses, but to make a golem, you need them all to be ONE corpse. To do this, you need the spell 'soul merge'. The percent of the spell is very important. If you have it at a low percent, your 200kg corpses will end up being a smaller corpse, like 150kg. But with 100% soul merge, your 200kg corpse will end up being bigger than 200kg. To start merging, the syntax is 'cast soul merge at corpse 1 and corpse 2'. When the spell is done, the first 2 corpses in the room will now be one corpse. Keep casting and casting until all the corpses in the room are merged into one corpse. An alternative to this is soul fusion, which will merge ALL the corpses in a room into one corpse. But like soul merge, this spell works better with a high %. At a low percent, your 200kg of corpses could become one 50kg corpse. 3. Reanimation: The hard part is all done, now to bring your golem to life! The first thing you want to do is enchant the corpse. An enchanted corpse will be stronger than a non-enchanted corpse, so make sure you have 'enchant corpse' studied and cast it at the corpse. When the corpse is enchanted, the only thing left is to reanimate it. Cast 'reanimate flesh golem at corpse' and wait. You might want to try very slow just to give you the extra edge, as the spell is rather expensive to cast. Upon a successful cast, your new golem will be brought to life. 4. Now what? Name your golem. 'cast mark undead at 1 <name>'. Make it follow you. 'cast chain at <golem name>'. Make sure it's tanking. 'cast deadly attention at <golem name>'. If you can, give it a nice 2h weapon with specials so it does more damage 'cast control at <golem name> wield <weapon>'. Get your weapon back from the golem 'cast control at <golem name> drop all'. Note: Golems are actually better tanks than franks IF you put unholy power and courage on it, and golems hit harder than franks IF they're boosted with unholy strength -aracno